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Underdog Mc

5 novels

The Cipher of Flesh and Root

The Cipher of Flesh and Root

By @john1208

The Judgment came without warning, branding every soul with a divine Skill and a Status. For Zohrab, a former enforcer for a forgotten clan, it brought only the F-rank [Suture] and a death sentence. Hunted by the newly-empowered Warden, a man who despises him for a past crime, Zohrab is forced into the Umbralands, a wasteland teeming with chthonic beasts. But there, desperation becomes revelation. He discovers his 'useless' skill isn't just for closing wounds; he can stitch the organs of slain monsters into the blighted soil, forcing it to bear fruit - flora that grants permanent skills and stats when consumed. While the powerful elite fight over Dungeons, Zohrab cultivates a hidden arsenal, one terrifying harvest at a time. He plans to grow strong enough to disappear forever, but his forbidden horticulture unearths a chilling secret: the monster parts he plants are not random. They are pieces of a fragmented, ancient power - a power the Wardens and their mysterious benefactor, Elder Suliko, seek at any cost. Why does his simple skill hold the key to this world-altering puzzle?

5

The Rust-Eater's Dirge

The Rust-Eater's Dirge

By @john1208

After the Shattering fused Earth with the Obolith, a hostile, ever-climbing tower, only those 'Marked' by the System stand a chance. For Tevos, a shameless scavenger picking through the ruins of the past, his Marking ceremony is a final, cruel joke delivered at the grave of the only man who ever believed in him. He is branded with [Minor Appraisal], a skill so worthless it’s a death sentence. But Tevos built a life on seeing value where others saw trash. His unique perception doesn't just identify items; it reveals their 'Primal Need'. For a rusty gear, it’s a desire to turn. For the Skittermites, the tower’s weakest vermin, it's a desperate, gnawing hunger. By feeding that hunger, he finds he can command them. One becomes a thousand, then a million, a tide of chitin and rust under his control. Now, hunted by the monolithic Guilds who want to shackle his power and tormented by a brilliant, ruthless rival, Tevos must climb. He'll use his army of forgotten things to claw his way to the top, not for glory, but for answers. But what if the promised reward for reaching the Spire's apex isn't a prize, but a final, devastating trap?

3

The Crimson Seam

The Crimson Seam

By @john1208

The day the world ended, I, Levan, got two things: a System that branded me a useless [Stitcher], and a strange package from my past self. Inside was a single, crimson needle and a note: 'Don't trust the System. Trust the Thread.' Now, humanity is exiled to Vaskarr, a cursed continent teeming with Scourge-Beasts - monsters empowered by unbreakable afflictions that laugh at S-rank blades. While everyone else chases combat classes, I'm stuck with tailoring. But when a Scourge-Beast corners my friend, instinct takes over. I don't attack; I stitch. And with a single pull of my needle, the monster's curse unravels like a cheap seam, leaving it powerless. Suddenly, my useless skill is the key to everything. The powerful factions that once mocked me now want my secret, and my partner, Anais, has been taken by those who understand the true power of curses. I have to get stronger, faster, and unravel the mystery of this needle before the final boss awakens - a creature that cannot be killed, only cleansed. Can I stitch together a future for us, or will my own forgotten plan be the thread that hangs me?

2

The Gilded Leech

The Gilded Leech

By @john1208

When the Echo descended, the world was fractured and remade into the Umbral Spire, a treacherous tower ruled by a cold, unforgiving System. Istvan Marek, a reclusive archivist with crippling social anxiety, receives a cryptic package containing a single, withered seed and the System's cruelest joke: the [Lesser Husbandry] skill. While elite Awokened with god-like combat abilities fight for glory, Istvan is relegated to tending the Spire's dying hydroponic bays. But when a high-ranking Climber is brought to him, riddled with an incurable entropic curse, Istvan makes a desperate discovery. His 'useless' skill doesn't just grow plants - it can draw out and transplant afflictions, turning curses into inert, beautiful blossoms. Now, hunted by those who want to control his power and guided by a mysterious elder with a hidden agenda, Istvan must climb the Spire. He believes he's cultivating a cure, but the System's rules are not what they seem, and the 'pests' he's weeding out may be the only things holding reality together. Can a man who's afraid of his own shadow cultivate the strength to face the Spire's silent, non-violent apex, or will his unique cure become the world's final poison?

2

Curse Eater's Appraisal

Curse Eater's Appraisal

By @john1208

When the world ended, humanity was teleported to Katal, a savage continent governed by a game-like System. For Bayani, the apocalypse was personal: his twin brother, Datu, a legendary strategist, died in his arms during the transition. To survive, Bayani assumes Datu's identity, hoping to leverage his brother's fearsome reputation. But he's stuck with the System's most pathetic skill: [Appraisal]. While S-Rank heroes carve paths of glory, Bayani is a fraud, only able to see the stats of rocks and sticks. His deception crumbles when he appraises a cursed survivor and sees not just the debuff, but its intricate, breakable code. He reaches out and shatters it, uncovering an exploit that turns his useless skill into a god-tier power: he can permanently cleanse any curse, debuff, or hex. Now, the powerful guilds who hoard cursed artifacts and rule through fear want him, not as a hero, but as a slave. Can Bayani maintain his charade long enough to master his power, or will his true identity be exposed, leaving him defenseless?

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