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Steampunk

11 novels

Chronicles of the Fallen God

Chronicles of the Fallen God

By @Phan Hao Nhi

Kael, an orphaned relic hunter, stumbles upon the petrified heart of a forgotten deity, granting him not divine power, but the ability to perfectly mimic any magical ability he witnesses. Burdened by the death of his mentor, Kael seeks vengeance against the shadowy syndicate that shattered his world. He navigates a fractured empire teetering on the brink of war, where ancient sorcery clashes with steam-powered technology. Every copied spell brings him closer to his elusive enemies, yet also closer to a truth that could unravel his very being. The syndicate, led by a ruthless magus, hunts for Kael, believing the heart he carries is the key to an apocalyptic ritual. He must master his chaotic gift, or become a puppet in a cosmic game, as the whispers of the fallen god grow louder.

82

Martin flax en Russie

Martin flax en Russie

By @Ael Teillot

The year is 1930. The Soviet Union is a frozen powder keg of industrial paranoia and hidden occult machinery. Martin Flax, an athletic 1.73m, 72kg Frenchman sporting an iconic green-eyed blonde mullet, steps off the train in Moscow. Beside him is Loki, his surprisingly intelligent young Corgi. Martin is highly calculating, viewing the world as a chessboard, but his tactical mind hides a crippling fatal flaw: an obsessive need for absolute control, stemming from the sudden, chaotic loss of his family. Sent to locate a missing relic under the guise of an engineer, Martin soon discovers a terrifying truth. Russia’s harsh winter is not just weather; it is a bio-mechanical construct powered by a forbidden resource. When Loki accidentally bonds with a sentient fragment of this energy, Martin becomes the target of the secret police. To survive, he must navigate frozen wildernesses and political conspiracies, relying on his cold intellect while learning that sometimes, survival requires embracing the chaotic unknown.

13

The Unsung Machinist

The Unsung Machinist

By @john1208

Silas Vance toiled in the grime-caked underworks of Veridia Prime, an anonymous cog-turner in a city of gleaming brass and smog. His family’s fate, like countless others in the working class, rested on the annual Aetheric Concordance, a pivotal ceremony where adolescents received an experimental infusion of refined aether. Those few who harmonized with the energy would ascend to become Aether-Engineers, the revered architects of the Collective’s advanced automatons and chimerical guardians. The rest would return to the soot and the grind, their futures sealed. But Veridia Prime, jewel of the Aetherium Collective, hummed with more than just industry; rival city-states plotted, and rogue constructs lurked in the outlying blight-zones. When Silas, against all odds, manifests a connection unlike any recorded—a deep resonance that allows him to not only command existing mechanisms but to intuitively re-pattern and imbue them with unprecedented sentience—he finds himself thrust onto a path fraught with both unimaginable power and perilous responsibility. To rise above his station, he must master this nascent ability and become the foremost Architect the Collective has ever known.

13

Hey Fiddle

Hey Fiddle

By @OkePoke Translate

In the war-torn steampunk realm of Terraria, where airships duel and automatons patrol, Cygnus Hermous, a renowned yet emotionally guarded surgeon, finds his sanctuary in a small, military-occupied village shattered. Armed with unparalleled healing magic and medical genius, he patches bodies but struggles to mend his own fractured soul. When a devastated orphan falls under his reluctant care, Cygnus is forced to confront the chilling echoes of his past, realizing that true healing extends beyond the physical. The encroaching war, fueled by a relentless, unseen enemy, threatens to consume not just the land, but the fragile hope he desperately tries to ignore. Can a man who avoids all emotional connection learn to truly protect what little remains?

10

df

df

By @李华

In a world where humanity is confined to towering, steam-powered megastructures to escape the toxic ash-wastes below, survival is a daily transaction of blood and machinery. Silas, a cynical scrap-mechanic, lives by a simple rule: never look down, and never trust anyone. But his isolated existence shatters when he discovers the Core-Engine, a forbidden biomechanical heart that grafts itself to his chest, granting him the terrifying ability to manipulate kinetic energy and control the ash itself. With this stolen power, Silas becomes the prime target for the ruthless Iron Consortium, who will tear the city apart to reclaim their property. Now, he must climb the deadly social strata of the megastructure to protect the only person who knows his secret. As Silas battles mechanical monstrosities and corrupt enforcers, he realizes his newly grafted heart is ticking down. He must master his unstable power or become a hollowed-out weapon of the very empire he seeks to destroy.

9

The Gear-Heart's Fury

The Gear-Heart's Fury

By @john1208

Once, he was Eldrin Vane, the visionary Artificer known as the Architect, leader of the Cog-Soul rebellion, who sought to free the sentient automatons from human servitude. His grand vision, deemed heresy by the entrenched powers, led to his defeat and demise at the hands of the ruling Guilds and Noble Houses, branding him a 'Machine Cultist' and a menace to civilization. Yet, through a desperate, final act of arcane engineering, Eldrin ripped his consciousness from the jaws of oblivion, hurtling it across the currents of time. He awakens not as a master of intricate clockwork, but within the hardened frame of Kaelen Thorne, a notorious bare-knuckle brawler from the foundry districts—a man known for breaking bones and enduring punishment, not crafting wonders. The grimy, smoke-choked city-state of Novus Prima remains entangled in the same chains of oppression, with Cog-Souls still enslaved, their sentience denied. Now, armed with the Architect's tactical genius and arcane schematics, merged with Thorne's brutal strength and street-level defiance, Eldrin must navigate a treacherous world to reignite the embers of rebellion. The Architect's mind, now housed in the prizefighter's fists, will forge a new path for liberation, one punch and gear at a time.

7

Echoes of the Gilded Cage

Echoes of the Gilded Cage

By @Ali Maguigad

In the soot-choked metropolis of New Aethelgard, Lady Seraphina Vance is a gilded bird destined to be sacrificed to the ruthless, iron-fisted Duke Alistair Sterling to settle her family's crushing debts. But Seraphina possesses a dangerous, forbidden gift: she can read the emotional imprints left on physical objects. When she touches her new husband’s wedding gift, she doesn't find cold malice, but a desperate, bleeding memory of a murder that implicates her own family. Caught in a deadly web of courtly intrigue and dangerous secrets, Seraphina must play the submissive wife while secretly investigating the man she is forced to love. Alistair, suspicious of her sudden compliance, begins a battle of wills that blurs the line between captor and savior. In this high-stakes game of political chess, she must decide if the monster in her bed is her greatest enemy, or the only one who can set her free.

5

Embers of a Broken Clockwork Heart

Embers of a Broken Clockwork Heart

By @Kira Taranenko

Jenny, a mage whose heart is as frozen as the wintry peaks of Jeora, wields devastating elemental power, a stark contrast to the clanking gears and roaring steam engines of the Mechanist Empire. Raised an orphan amidst the magical resistance, her only solace is the raw, untamed force she commands, believing it her sole defense against a world ravaged by the war between arcane and automaton. When a high-ranking Mechanist officer, notorious for his ruthlessness, captures her, Jenny expects torture or execution. Instead, she finds herself entangled in a dangerous game of wills, forced to confront the humanity she's long buried. As their worlds collide, she discovers a shared vulnerability beneath the armor and spells, threatening to ignite a forbidden love that could either bridge the chasm of war or consume them both in its fiery aftermath.

5

The Watchmaker's Ghost

The Watchmaker's Ghost

By @john1208

In the grimy, gear-driven sprawl of Veridian City, where the ceaseless tick of time dictated every life and fortune, Elias Thorne was known primarily as a failure. His watch shop, perpetually dim and perpetually behind on rent, was a testament to his mediocre skill and boundless lack of ambition. His son, Silas, a young man burdened by his father's debts and dreams of a more respectable future, had long since resigned himself to Thorne's uselessness. Then, one crisp autumn morning, Elias began to *change*. His hands, once clumsy, moved with impossible precision. His simple watch repairs, previously unreliable, now bestowed uncanny luck or a keen sense of foresight upon their wearers. Rumors began to whisper through the city's underbelly: a general's pocket watch now seemed to predict battlefield movements, a merchant's chronometer always showed the opportune moment for a trade. Silas, observing his father's sudden, profound genius, could only come to one illogical, terrifying conclusion: the shiftless man who called himself Elias Thorne was no longer his father. He was something else entirely, an intricate mechanism housing an unknown, powerful spirit.

5

Cogwheel of Regret

Cogwheel of Regret

By @john1208

Elias Thorne was a man who built marvels from Aetherium, the city of Veridia's lifeblood, yet failed to build a life for his own. His genius, sharp as any lathe, turned inward, consumed by a relentless pursuit of the perfect Aether-engine. He dismissed his wife Elara's worries and his daughter Lyra's pleas, deafened by the hum of innovation. Until the hum became a roar, and the roar became an inferno – a catastrophic Aether-cascade that devoured his district, his legacy, and his family in a single, agonizing flash. As he lay broken, a splinter of raw Aetherium, burning with temporal energy, pierced his chest. He awoke a year in the past, a ghost in his own flesh, haunted by memories of an irreversible future. The city of Veridia, still bustling with gaslight and steam, now feels like a gilded tomb. Elias, no longer just an engineer, finds his hands now capable of channeling volatile Aetherium, turning him into a desperate, dangerous man. He must navigate a world on the brink of another disaster, facing not just the past's echoes but the burgeoning forces that threaten to repeat history, all while trying to rebuild what he so carelessly shattered.

4

Ranger

Ranger

By @Gabriela Ibáñez

Kael, a mysterious ranger in the gaslamp-lit alleys of Victoriana's sprawling metropolis, Tierra, harbors a secret ability: Volar, the power to manipulate wind and sound. Plagued by the echoes of a past he cannot remember, Kael drifts through a city teetering on the brink of an industrial revolution, yet haunted by whispers of ancient magic. When a shadowy cartel begins abducting individuals with latent supernatural gifts, Kael is thrust into a desperate fight to protect them, forced to confront the limits of his power and the fragmented memories of his own origin. He must uncover the cartel's true motives and prevent a catastrophic convergence of forgotten sorcery and volatile technology, or watch Tierra descend into an age of unbridled chaos.

2