
Cursed Cradle
By @angelo mottola
The whispers of Blackwood Grove speak of the Cradle Witch, a spectral entity said to snatch infants from their cribs, leaving only an eerie lullaby in her wake. For Elara, a midwife whose own child vanished years ago, these are not just legends; they are a chilling echo of her deepest sorrow. Armed with an uncanny intuition for the supernatural and a desperate need for answers, Elara delves into the shadowed woods, where ancient trees conceal more than just folklore. Each missing child reignites her unresolved grief, pushing her further into a macabre game with the Witch. Can Elara confront the malevolent force that preys on the innocent, or will her quest for truth ultimately lead her to join the spectral choir of lost souls?
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Our Wicked Games
By @helen bebezuda †ozier !
In the cold, suffocating halls of the Bly estate in 1994, Lilly exists as a fragile bloom of innocence, holding onto the bittersweet illusion of friendship with the deeply troubled Miles Fairchild. Miles is a storm of dark moods, unpredictable malice, and sudden, fierce intensity. They share a reckless secret: quiet corners, hushed breathing, and stolen, biting kisses that blur the line between affection and cruelty. To Miles, Lilly is a possession to be policed; he sneers at her short shorts, warning her with sharp, humiliating words that she is showing too much, cutting her off before she can defend herself. He pushes and provokes her, driving her to the very edge of tears just to watch her tremble. Yet, Lilly is bound to him, trapped in a toxic dance where his harsh reprimands feel like the only warmth in a haunted mansion. As the ghosts of Bly begin to whisper, their twisted bond becomes a desperate fight for survival.
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Whispers of the Cursed Veil
By @malisa22
Elara has always been an anomaly, born with the harrowing "Sight" – a unique curse that allows her to perceive the world of restless spirits coexisting with the living. But this isn't a gift; it's a terrifying burden, for the spectral veil isn't merely transparent to her, it's porous. Each spirit she sees, each whisper she hears, slowly pulls her deeper into their eternal torment, threatening to unravel her sanity and drag her across the threshold herself. She lives in a desolate, gothic realm where ancient forgotten gods slumber and the living cling precariously to their existence, haunted by echoes of a cataclysmic past. When a malevolent entity, known only as the Veil-Weaver, begins to harvest souls, tethering them to an unholy ritual, Elara realizes her curse might be the only key to understanding – and perhaps severing – its grasp. Her desperate quest for salvation intertwines with a forbidden romance, as a mysterious spectral guardian, himself trapped between worlds, offers guidance and a connection that might be her undoing or her salvation, forcing her to confront the true horror of her unique existence.
12

SARK
By @Drew Bonnell
Quiet and reserved Drew Sark arrives at the infamous Nevermore Academy in Jericho, Vermont, hoping to escape his haunted past. But peace is a luxury he cannot afford. A string of brutal, ritualistic murders begins to plague the sleepy gothic town, and Drew is thrust directly into the bloody center of the investigation. Haunted by unsettling raven visions that offer prophetic, agonizing glimpses of impending deaths, he must wield his potent, unstable electrokinesis and sharp intellect to survive. His only anchor in this storm of dark secrets is his vibrant, colorful werewolf roommate, Enid Sinclair. As the bodies pile up and the school's shadows deepen, Drew realizes the killer isn't just hunting outcasts—they are hunting him. To save those he is slowly learning to care for, Drew must unravel a web of ancient conspiracies, even if it means unleashing the destructive, lightning-charged monster dwelling deep within his own fractured soul.
7

SARK
By @Drew Bonnell
Quiet and reserved fifteen-year-old Drew Sark arrives at the infamous Nevermore Academy in Jericho, Vermont, desperate for a fresh start. Instead, he is thrust into a living nightmare as a string of brutal, monstrous murders plagues the sleepy town. Haunted by unsettling raven visions that show him prophetic, gruesome glimpses of deaths before they happen, Drew must learn to navigate his volatile, unstable electrokinesis and an intellect sharper than any blade to survive. His only anchor in this gothic hellscape is his vibrant, bubbly werewolf roommate, Enid Sinclair. As the blood toll rises, Drew's visions paint a target on his back. To stop the killer, he must unravel a dark web of ancient school secrets while fighting his own self-destructive obsession with solving the mystery. With every shock of lightning and bloody vision, Drew edges closer to a truth that threatens to consume his sanity and destroy the only home he has ever known.
2

Vessel of Lost Vigor
By @john1208
Thane has known death since childhood, growing up amidst the ash-choked alleys of Veridia, a city perpetually scarred by the Blight – a creeping magical plague that claims lives indiscriminately. As a Shroudbearer, his grim duty is to collect and prepare the fallen for their final rites, a role both reviled and necessary. He navigates the warrens of the dead, his hands stained with mortician's balm and the grime of countless tragedies. But Thane carries a secret burden, or perhaps a blessing: with every corpse he attends, he siphons something vital. Not just memories or fleeting echoes, but fragments of their former strength, their fading resilience, their very spark of life. He grows stronger, faster, even extends his own fragile existence, fueled by the borrowed vigor of the deceased. In a city where life is cheap and death is a constant companion, Thane's quiet accumulation of power sets him on a perilous path, transforming a humble undertaker into an unwitting vessel of the departed.
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